Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 211 days ago
20 / 10 / 6
K / D / A
70.3%
Kill participation
1,718.7
Damage / min
17,125g
611.2 gold / min
25
10 placed · 3 cleared
183
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSouffle Girl#Clara
Varus · Top
2 / 7 / 6
29.6% KP
23,351
23.3% share
9,868g
215 CS · 7.7/m
Ariermort#IVERN
Ivern · Jungle
0 / 6 / 17
63% KP
5,415
5.4% share
9,772g
151 CS · 5.4/m
Toji Fushiguro#悪魔的な
Ambessa · Mid
8 / 8 / 5
48.1% KP
25,664
25.6% share
9,801g
135 CS · 4.8/m
Pipeın oğlu#vei
Veigar · ADC
13 / 6 / 2
55.6% KP
28,446
28.4% share
17,633g
230 CS · 8.2/m
Bambi#TR2
Sylas · Support
4 / 10 / 10
51.9% KP
17,387
17.3% share
9,826g
74 CS · 2.6/m
Red side
Victorymilfiyetci#s2g
Garen · Top
7 / 4 / 4
29.7% KP
15,910
14.5% share
13,105g
248 CS · 8.9/m
iyi kız jungle#alara
Naafiri · Jungle
8 / 3 / 11
51.4% KP
21,276
19.4% share
14,031g
234 CS · 8.4/m
Akûma Undomîell#QeQ
Katarina · Mid
20 / 10 / 6
70.3% KP
48,152
43.8% share
17,125g
183 CS · 6.5/m
Zibai#アカメ
Seraphine · ADC
2 / 4 / 11
35.1% KP
15,745
14.3% share
11,631g
208 CS · 7.4/m
kutayov#1122
Thresh · Support
0 / 7 / 14
37.8% KP
8,757
8% share
7,643g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
