Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 202 days ago
12 / 12 / 5
K / D / A
45.9%
Kill participation
1,166.6
Damage / min
16,365g
527.1 gold / min
10
6 placed · 0 cleared
212
6.8 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÖDFC Kalobitar#RMK
Kayle · Top
11 / 8 / 12
59% KP
25,405
19.5% share
15,176g
203 CS · 6.5/m
r1tz#dans
Graves · Jungle
14 / 8 / 15
74.4% KP
43,901
33.7% share
17,886g
188 CS · 6.1/m
lamine yamal#9x9x7
LeBlanc · Mid
6 / 7 / 8
35.9% KP
23,993
18.4% share
12,002g
191 CS · 6.2/m
BotaGax#TR10
Jhin · ADC
7 / 6 / 12
48.7% KP
28,070
21.6% share
15,373g
235 CS · 7.6/m
ENB Angel#ENB
Blitzcrank · Support
1 / 8 / 21
56.4% KP
8,784
6.7% share
9,422g
27 CS · 0.9/m
Red side
DefeatForensicFiora#2734
Gnar · Top
4 / 8 / 8
32.4% KP
24,520
20.1% share
12,843g
206 CS · 6.6/m
sinicik#enz
Qiyana · Jungle
12 / 6 / 3
40.5% KP
18,621
15.3% share
15,046g
240 CS · 7.7/m
Şekerli Fındîk#TR1
Ryze · Mid
7 / 8 / 7
37.8% KP
29,018
23.8% share
13,514g
218 CS · 7/m
Akûma Undomîell#QeQ
Katarina · ADC
12 / 12 / 5
45.9% KP
36,222
29.7% share
16,365g
212 CS · 6.8/m
good 4 u#222
Nami · Support
2 / 5 / 20
59.5% KP
13,482
11.1% share
10,647g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
