Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 202 days ago
12 / 7 / 11
K / D / A
57.5%
Kill participation
1,269.7
Damage / min
13,955g
533.3 gold / min
12
8 placed · 0 cleared
181
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatForensicFiora#2734
Gnar · Top
2 / 8 / 5
25% KP
16,958
18.4% share
8,295g
166 CS · 6.3/m
iyi kız jungle#alara
Talon · Jungle
19 / 6 / 3
78.6% KP
35,615
38.7% share
19,348g
208 CS · 7.9/m
russwest44#TR1
Lissandra · Mid
5 / 7 / 7
42.9% KP
17,378
18.9% share
10,619g
213 CS · 8.1/m
Chetin01#3468
Tristana · ADC
2 / 11 / 3
17.9% KP
11,843
12.9% share
9,151g
148 CS · 5.7/m
AŞKIM ÇOK PARDON#TR2
Yuumi · Support
0 / 8 / 17
60.7% KP
10,216
11.1% share
7,430g
18 CS · 0.7/m
Red side
VictoryTadamoel#TR1
Yone · Top
2 / 5 / 8
25% KP
16,800
16.4% share
9,653g
189 CS · 7.2/m
burakreater#TR1
Rengar · Jungle
13 / 5 / 5
45% KP
20,404
19.9% share
12,561g
166 CS · 6.3/m
Akûma Undomîell#QeQ
Katarina · Mid
12 / 7 / 11
57.5% KP
33,223
32.4% share
13,955g
181 CS · 6.9/m
iLLeqaLFaTaL1Ty#TR1
Jhin · ADC
12 / 6 / 13
62.5% KP
25,489
24.9% share
14,962g
211 CS · 8.1/m
Casserolee#T1TT
Thresh · Support
1 / 5 / 19
50% KP
6,640
6.5% share
8,356g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
