Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 201 days ago
15 / 12 / 5
K / D / A
50%
Kill participation
1,021.9
Damage / min
17,540g
507.9 gold / min
10
6 placed · 0 cleared
220
6.4 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAntimon#tilt
Renekton · Top
8 / 7 / 5
26.5% KP
32,068
20.6% share
16,734g
295 CS · 8.5/m
Floodny#TR1
Rek'Sai · Jungle
7 / 7 / 9
32.7% KP
16,728
10.8% share
14,855g
228 CS · 6.6/m
untouchable#3x7
Akali · Mid
27 / 2 / 7
69.4% KP
65,653
42.2% share
18,939g
233 CS · 6.7/m
2 yers to 27#HEYO
Caitlyn · ADC
5 / 13 / 11
32.7% KP
32,350
20.8% share
15,252g
233 CS · 6.7/m
Donwigourn#TR1
Milio · Support
2 / 11 / 23
51% KP
8,789
5.6% share
10,742g
29 CS · 0.8/m
Red side
VictoryBotaGax#TR10
Sion · Top
1 / 6 / 19
50% KP
26,448
16.6% share
13,699g
282 CS · 8.2/m
rxckcity#777
Graves · Jungle
18 / 9 / 5
57.5% KP
54,053
33.9% share
20,546g
236 CS · 6.8/m
Şekerli Fındîk#TR1
Taliyah · Mid
5 / 18 / 6
27.5% KP
32,927
20.7% share
13,906g
246 CS · 7.1/m
Akûma Undomîell#QeQ
Katarina · ADC
15 / 12 / 5
50% KP
35,289
22.1% share
17,540g
220 CS · 6.4/m
TsuNami#1NAMI
Blitzcrank · Support
1 / 5 / 23
60% KP
10,602
6.7% share
10,656g
63 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
