Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 193 days ago
8 / 3 / 2
K / D / A
41.7%
Kill participation
750.7
Damage / min
12,866g
529.8 gold / min
13
7 placed · 0 cleared
234
9.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpot#TR1
Yone · Top
4 / 7 / 2
21.4% KP
17,046
19.5% share
9,244g
158 CS · 6.5/m
levia fanboy#333
Graves · Jungle
6 / 6 / 2
28.6% KP
15,401
17.6% share
12,445g
179 CS · 7.4/m
Twtv PyrisTTT#123
Anivia · Mid
2 / 4 / 5
25% KP
13,384
15.3% share
8,393g
160 CS · 6.6/m
ATALANTA Emre#Aphe
Aphelios · ADC
13 / 3 / 4
60.7% KP
33,776
38.6% share
15,882g
231 CS · 9.5/m
iLLeqaLFaTaL1Ty#TR1
Thresh · Support
3 / 4 / 13
57.1% KP
7,818
8.9% share
8,799g
33 CS · 1.4/m
Red side
DefeatAkûma Undomîell#QeQ
Garen · Top
8 / 3 / 2
41.7% KP
18,230
25% share
12,866g
234 CS · 9.6/m
313#333
Nidalee · Jungle
6 / 4 / 4
41.7% KP
19,560
26.8% share
10,868g
184 CS · 7.6/m
selvisk#idgaf
Yasuo · Mid
3 / 4 / 3
25% KP
10,827
14.8% share
9,196g
210 CS · 8.6/m
Nesquik Severim#TR1
Yunara · ADC
4 / 11 / 5
37.5% KP
17,263
23.7% share
10,687g
169 CS · 7/m
Prênses Qiyana#TR1
Nami · Support
3 / 6 / 9
50% KP
7,038
9.7% share
7,220g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
