Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 193 days ago
4 / 4 / 4
K / D / A
50%
Kill participation
433.3
Damage / min
9,769g
372.2 gold / min
12
7 placed · 1 cleared
185
7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYolkins#000
Riven · Top
0 / 7 / 3
18.8% KP
11,379
18.8% share
8,651g
212 CS · 8.1/m
Flankes#1223
Naafiri · Jungle
6 / 5 / 5
68.8% KP
12,691
20.9% share
11,209g
181 CS · 6.9/m
Akûma Undomîell#QeQ
Malphite · Mid
4 / 4 / 4
50% KP
11,374
18.8% share
9,769g
185 CS · 7/m
Minik#DRVEN
Caitlyn · ADC
5 / 8 / 3
50% KP
21,269
35.1% share
11,743g
217 CS · 8.3/m
6ices#666l6
Milio · Support
1 / 3 / 11
75% KP
3,910
6.4% share
7,300g
22 CS · 0.8/m
Red side
Victoryselvisk#idgaf
Sylas · Top
8 / 3 / 2
37% KP
19,567
26.4% share
12,250g
230 CS · 8.8/m
313#333
Lee Sin · Jungle
8 / 1 / 8
59.3% KP
15,197
20.5% share
13,878g
224 CS · 8.5/m
PusulasızDümenim#0001
Azir · Mid
4 / 3 / 6
37% KP
17,372
23.4% share
11,619g
245 CS · 9.3/m
Vuilemelis#TR1
Ezreal · ADC
5 / 5 / 6
40.7% KP
14,608
19.7% share
13,135g
247 CS · 9.4/m
OGC Gloryiuz#3131
Karma · Support
2 / 4 / 17
70.4% KP
7,429
10% share
8,823g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
