Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 193 days ago
12 / 8 / 6
K / D / A
37.5%
Kill participation
861.5
Damage / min
13,778g
475.4 gold / min
12
6 placed · 2 cleared
203
7 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAkûma Undomîell#QeQ
Garen · Top
12 / 8 / 6
37.5% KP
24,968
20.6% share
13,778g
203 CS · 7/m
ata jungle#nvl
Naafiri · Jungle
12 / 3 / 8
41.7% KP
24,501
20.3% share
16,202g
261 CS · 9/m
Eunectes#cecen
Cassiopeia · Mid
11 / 5 / 9
41.7% KP
30,761
25.4% share
13,512g
187 CS · 6.5/m
Phyric#1903
Varus · ADC
10 / 7 / 12
45.8% KP
32,782
27.1% share
14,911g
220 CS · 7.6/m
IC3PEAK#333
Nami · Support
3 / 2 / 17
41.7% KP
7,940
6.6% share
9,825g
34 CS · 1.2/m
Red side
DefeatJiitem Mensubu#idlib
Vayne · Top
9 / 11 / 4
52% KP
36,822
31.1% share
14,169g
210 CS · 7.2/m
Minik#DRVEN
Rammus · Jungle
1 / 4 / 16
68% KP
15,545
13.1% share
9,939g
154 CS · 5.3/m
NaNayka#99999
Viktor · Mid
7 / 11 / 5
48% KP
30,896
26.1% share
12,832g
211 CS · 7.3/m
OD 0 SSW DO 100#SSW
Draven · ADC
4 / 13 / 3
28% KP
20,001
16.9% share
11,354g
169 CS · 5.8/m
hizjs#000
Neeko · Support
4 / 9 / 7
44% KP
15,220
12.8% share
8,861g
64 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
