Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Victory
Ranked Solo/Duo · 193 days ago
19 / 10 / 2
K / D / A
31.8%
Kill participation
964.5
Damage / min
17,907g
580.8 gold / min
14
8 placed · 0 cleared
232
7.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVadevil#TR1
Gangplank · Top
12 / 12 / 7
46.3% KP
45,041
29.2% share
17,935g
218 CS · 7.1/m
who11#ern
Xin Zhao · Jungle
10 / 14 / 6
39% KP
31,934
20.7% share
13,834g
172 CS · 5.6/m
CØME VS#TR1
Azir · Mid
12 / 11 / 8
48.8% KP
42,627
27.6% share
15,873g
213 CS · 6.9/m
MojoJojo#MJ123
Kai'Sa · ADC
5 / 14 / 7
29.3% KP
22,329
14.5% share
11,854g
200 CS · 6.5/m
Adodge#001
Leona · Support
2 / 15 / 17
46.3% KP
12,481
8.1% share
9,211g
27 CS · 0.9/m
Red side
VictoryAkûma Undomîell#QeQ
Garen · Top
19 / 10 / 2
31.8% KP
29,738
18.9% share
17,907g
232 CS · 7.5/m
SARI TORBA#SSS
Ambessa · Jungle
12 / 8 / 10
33.3% KP
25,931
16.5% share
15,460g
172 CS · 5.6/m
Hayat Bitti#000x
Zed · Mid
6 / 7 / 9
22.7% KP
26,494
16.9% share
13,142g
192 CS · 6.2/m
marco asensio#99999
Kalista · ADC
11 / 10 / 15
39.4% KP
24,896
15.8% share
15,637g
212 CS · 6.9/m
xrawz732381#xxx
Swain · Support
18 / 6 / 28
69.7% KP
50,148
31.9% share
17,352g
71 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
