Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 184 days ago
15 / 5 / 4
K / D / A
44.2%
Kill participation
1,185.2
Damage / min
16,458g
583.6 gold / min
29
7 placed · 5 cleared
220
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAizen Daddy#TR1
Vladimir · Top
8 / 5 / 3
47.8% KP
33,225
27.1% share
12,337g
214 CS · 7.6/m
AİLEİÇİŞİDDET74#1884
Shaco · Jungle
9 / 12 / 8
73.9% KP
30,447
24.9% share
14,667g
166 CS · 5.9/m
Shingettsu#TR1
Viktor · Mid
2 / 10 / 6
34.8% KP
26,555
21.7% share
10,596g
197 CS · 7/m
Eren Dono#Ace
Jhin · ADC
4 / 4 / 5
39.1% KP
22,379
18.3% share
12,499g
232 CS · 8.2/m
Pierleft#MAEYX
Neeko · Support
0 / 12 / 7
30.4% KP
9,772
8% share
7,381g
45 CS · 1.6/m
Red side
VictoryRAPTORRRRR#TR1
Ornn · Top
4 / 3 / 11
34.9% KP
31,411
22.3% share
11,008g
185 CS · 6.6/m
Akûma Undomîell#QeQ
Master Yi · Jungle
15 / 5 / 4
44.2% KP
33,423
23.8% share
16,458g
220 CS · 7.8/m
Necrotyle#necro
Kayle · Mid
8 / 5 / 8
37.2% KP
22,549
16% share
13,962g
241 CS · 8.5/m
VASH#1907
Kai'Sa · ADC
14 / 5 / 10
55.8% KP
47,559
33.8% share
16,995g
225 CS · 8/m
De Diepte#Pravi
Soraka · Support
2 / 5 / 22
55.8% KP
5,621
4% share
8,561g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
