Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 183 days ago
20 / 9 / 8
K / D / A
48.3%
Kill participation
1,914.1
Damage / min
19,500g
718.7 gold / min
15
9 placed · 2 cleared
157
5.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRotalFelix#felix
Olaf · Top
13 / 8 / 3
27.6% KP
23,438
15.9% share
13,798g
208 CS · 7.7/m
Davulcu GG#TR1
Zed · Jungle
12 / 2 / 12
41.4% KP
27,464
18.6% share
17,853g
251 CS · 9.3/m
Jédi mind tricks#TR1
Brand · Mid
5 / 9 / 7
20.7% KP
27,645
18.8% share
11,238g
171 CS · 6.3/m
Akûma Undomîell#QeQ
Katarina · ADC
20 / 9 / 8
48.3% KP
51,937
35.2% share
19,500g
157 CS · 5.8/m
prince of falls#999
Pyke · Support
8 / 8 / 14
37.9% KP
16,865
11.4% share
11,592g
42 CS · 1.5/m
Red side
DefeatDEH#3131
Urgot · Top
8 / 17 / 1
25% KP
19,486
18.4% share
10,328g
141 CS · 5.2/m
Öykie#Lady
Sejuani · Jungle
4 / 6 / 10
38.9% KP
19,212
18.2% share
11,181g
161 CS · 5.9/m
Kocamı Seviyorum#Batu
Annie · Mid
11 / 9 / 9
55.6% KP
24,722
23.4% share
12,490g
180 CS · 6.6/m
BU ÇOCUK KİM#MAMA
Lucian · ADC
11 / 13 / 9
55.6% KP
32,872
31.1% share
15,674g
221 CS · 8.1/m
papaya#ehe
Nami · Support
2 / 13 / 18
55.6% KP
9,370
8.9% share
8,741g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
