Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 183 days ago
21 / 8 / 9
K / D / A
73.2%
Kill participation
1,286.9
Damage / min
20,107g
581.7 gold / min
16
8 placed · 0 cleared
212
6.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthatday#5531
Gragas · Top
3 / 5 / 10
31.7% KP
11,933
9.8% share
12,994g
231 CS · 6.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
21 / 8 / 9
73.2% KP
44,485
36.4% share
20,107g
212 CS · 6.1/m
Lulugs#5601
LeBlanc · Mid
6 / 8 / 20
63.4% KP
30,230
24.7% share
13,298g
205 CS · 5.9/m
Not Powder Jinx#Jinx
Samira · ADC
9 / 8 / 5
34.1% KP
25,783
21.1% share
15,656g
195 CS · 5.6/m
Sakin Kal Arda#12345
Leona · Support
2 / 7 / 26
68.3% KP
9,739
8% share
10,321g
40 CS · 1.2/m
Red side
VictorySpin To Win#QGS
Garen · Top
11 / 4 / 14
69.4% KP
41,913
27.9% share
18,973g
305 CS · 8.8/m
nylish#444
Graves · Jungle
10 / 9 / 12
61.1% KP
39,555
26.3% share
19,269g
320 CS · 9.3/m
kadınlara aşığım#aşk
Ahri · Mid
6 / 9 / 7
36.1% KP
26,537
17.6% share
13,065g
231 CS · 6.7/m
Software1#CLEAN
Ashe · ADC
3 / 8 / 16
52.8% KP
33,181
22.1% share
14,608g
213 CS · 6.2/m
polde#polde
Karma · Support
6 / 12 / 18
66.7% KP
9,168
6.1% share
12,248g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
