Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 183 days ago
9 / 13 / 9
K / D / A
28.6%
Kill participation
796.2
Damage / min
22,139g
492.5 gold / min
21
11 placed · 2 cleared
405
9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkûma Undomîell#QeQ
Garen · Top
9 / 13 / 9
28.6% KP
35,789
16.2% share
22,139g
405 CS · 9/m
pammoused#0000
Rengar · Jungle
28 / 11 / 15
68.3% KP
78,150
35.3% share
25,615g
280 CS · 6.2/m
dream chaser#cle77
Akshan · Mid
20 / 13 / 24
69.8% KP
76,517
34.6% share
23,136g
237 CS · 5.3/m
KiviliOralet#TR1
Kalista · ADC
6 / 13 / 14
31.7% KP
17,842
8.1% share
17,737g
273 CS · 6.1/m
1 THRESH 9 DOG#TR1
Thresh · Support
0 / 15 / 31
49.2% KP
13,060
5.9% share
12,603g
31 CS · 0.7/m
Red side
VictorySoteby#0000
Gangplank · Top
12 / 13 / 16
43.1% KP
68,056
23.7% share
25,698g
333 CS · 7.4/m
ax0tw9xy1zq6xa#xxx
Karthus · Jungle
14 / 14 / 23
56.9% KP
65,904
23% share
23,031g
287 CS · 6.4/m
Amôr#2ybnc
Zed · Mid
24 / 12 / 20
67.7% KP
78,464
27.4% share
27,389g
291 CS · 6.5/m
rabbitlol#adc1
Tristana · ADC
12 / 15 / 17
44.6% KP
58,797
20.5% share
23,506g
371 CS · 8.3/m
sekerim#irl
Yuumi · Support
3 / 9 / 49
80% KP
15,617
5.4% share
14,094g
10 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
