Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 181 days ago
3 / 9 / 3
K / D / A
23.1%
Kill participation
457.1
Damage / min
9,520g
365.5 gold / min
10
4 placed · 2 cleared
186
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFentanyahu#77777
Kayle · Top
4 / 5 / 2
19.4% KP
26,013
22.6% share
12,982g
277 CS · 10.6/m
Amph1tritê#369
Nidalee · Jungle
11 / 4 / 10
67.7% KP
20,295
17.6% share
14,525g
203 CS · 7.8/m
Liroxite#6931
Hwei · Mid
6 / 6 / 10
51.6% KP
33,024
28.7% share
11,983g
204 CS · 7.8/m
kick spacterlol#ad1
Yunara · ADC
6 / 8 / 7
41.9% KP
24,990
21.7% share
14,309g
239 CS · 9.2/m
e x#best
Blitzcrank · Support
4 / 3 / 11
48.4% KP
10,850
9.4% share
8,694g
40 CS · 1.5/m
Red side
DefeatHalilArda35#002
Zac · Top
4 / 4 / 6
38.5% KP
18,142
21.2% share
9,599g
176 CS · 6.8/m
lllllll#8299
Lillia · Jungle
5 / 5 / 6
42.3% KP
20,769
24.2% share
10,793g
185 CS · 7.1/m
Akûma Undomîell#QeQ
Garen · Mid
3 / 9 / 3
23.1% KP
11,907
13.9% share
9,520g
186 CS · 7.1/m
ekt5506#TR1
Miss Fortune · ADC
11 / 7 / 3
53.8% KP
25,240
29.4% share
13,426g
214 CS · 8.2/m
PL Stratus#TR1
Braum · Support
3 / 6 / 12
57.7% KP
9,660
11.3% share
7,692g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
