Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 181 days ago
6 / 5 / 4
K / D / A
47.6%
Kill participation
788.3
Damage / min
9,973g
410.1 gold / min
18
8 placed · 3 cleared
214
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat나비보벳따우#2342
Sett · Top
7 / 7 / 2
42.9% KP
16,750
24.3% share
9,404g
148 CS · 6.1/m
HalilArda35#002
Zac · Jungle
2 / 2 / 8
47.6% KP
10,503
15.2% share
9,321g
177 CS · 7.3/m
Akûma Undomîell#QeQ
Garen · Mid
6 / 5 / 4
47.6% KP
19,170
27.8% share
9,973g
214 CS · 8.8/m
DGDN#0707
Twitch · ADC
4 / 8 / 1
23.8% KP
14,287
20.7% share
8,593g
149 CS · 6.1/m
Akame#ギギギ
Janna · Support
2 / 4 / 12
66.7% KP
8,264
12% share
7,219g
29 CS · 1.2/m
Red side
VictoryRip Uka Uka#TR1
Lissandra · Top
2 / 6 / 7
34.6% KP
12,827
15.1% share
7,700g
141 CS · 5.8/m
bekosama1#XXXXX
Bel'Veth · Jungle
9 / 1 / 5
53.8% KP
15,126
17.8% share
11,599g
188 CS · 7.7/m
SoulHunterLoL#Kayn
Mordekaiser · Mid
2 / 8 / 4
23.1% KP
21,678
25.5% share
8,585g
176 CS · 7.2/m
rabbitlol#adc1
Tristana · ADC
11 / 3 / 7
69.2% KP
28,226
33.2% share
14,874g
224 CS · 9.2/m
AHEREM#TR1
Thresh · Support
2 / 3 / 13
57.7% KP
7,149
8.4% share
7,461g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
