Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 181 days ago
7 / 2 / 1
K / D / A
38.1%
Kill participation
567.3
Damage / min
13,177g
527.4 gold / min
10
8 placed · 1 cleared
252
10.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrabbitlol#adc1
Vayne · Top
13 / 3 / 5
54.5% KP
24,774
25.3% share
12,349g
185 CS · 7.4/m
AHEREM#TR1
Lillia · Jungle
5 / 5 / 12
51.5% KP
20,192
20.6% share
11,458g
202 CS · 8.1/m
Raayk#ZED
Zed · Mid
4 / 9 / 1
15.2% KP
20,196
20.6% share
11,739g
235 CS · 9.4/m
Dandynther#TR1
Ezreal · ADC
9 / 3 / 12
63.6% KP
24,462
24.9% share
12,633g
203 CS · 8.1/m
frenzied flame#3369
Leona · Support
2 / 1 / 17
57.6% KP
8,427
8.6% share
7,849g
27 CS · 1.1/m
Red side
DefeatMubarekKudurmadı#TR1
Yasuo · Top
3 / 10 / 2
23.8% KP
11,397
17.6% share
8,143g
149 CS · 6/m
dreamless#555
Rengar · Jungle
6 / 9 / 4
47.6% KP
15,475
23.9% share
9,955g
158 CS · 6.3/m
Akûma Undomîell#QeQ
Garen · Mid
7 / 2 / 1
38.1% KP
14,172
21.9% share
13,177g
252 CS · 10.1/m
yasuooooooooo#TR1
Draven · ADC
5 / 5 / 1
28.6% KP
17,603
27.2% share
14,498g
251 CS · 10/m
Shingettsu#TR1
Alistar · Support
0 / 8 / 10
47.6% KP
6,104
9.4% share
6,804g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
