Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Flex · 164 days ago
8 / 14 / 3
K / D / A
61.1%
Kill participation
1,248.9
Damage / min
11,065g
470.9 gold / min
11
5 placed · 2 cleared
128
5.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryamre123#AMM
Mordekaiser · Top
3 / 3 / 4
14.6% KP
11,576
11.5% share
10,310g
179 CS · 7.6/m
heart#911
Kayn · Jungle
15 / 3 / 9
50% KP
29,485
29.3% share
13,498g
182 CS · 7.7/m
demsag#1109
Swain · Mid
6 / 5 / 9
31.3% KP
16,339
16.3% share
9,991g
170 CS · 7.2/m
dümendenlol#TR1
Miss Fortune · ADC
21 / 5 / 5
54.2% KP
33,069
32.9% share
15,763g
195 CS · 8.3/m
Senjugen#1998
Alistar · Support
3 / 2 / 27
62.5% KP
10,027
10% share
9,567g
23 CS · 1/m
Red side
Defeatkainatın en kötü#oyunu
Gwen · Top
1 / 7 / 4
27.8% KP
15,377
17.9% share
7,547g
145 CS · 6.2/m
RivaX#Vayne
Ambessa · Jungle
8 / 7 / 1
50% KP
22,869
26.7% share
12,226g
158 CS · 6.7/m
Unuttum Sesini#Senin
Kassadin · Mid
1 / 7 / 1
11.1% KP
10,960
12.8% share
6,821g
153 CS · 6.5/m
Akûma Undomîell#QeQ
Katarina · ADC
8 / 14 / 3
61.1% KP
29,348
34.2% share
11,065g
128 CS · 5.4/m
おれはまずいな#かもな
Braum · Support
0 / 13 / 10
55.6% KP
7,144
8.3% share
6,682g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
