Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Flex · 164 days ago
12 / 3 / 7
K / D / A
67.9%
Kill participation
1,645.7
Damage / min
12,268g
584.2 gold / min
12
7 placed · 1 cleared
163
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŞİŞİR SOK#1234
Kayle · Top
0 / 6 / 3
14.3% KP
5,937
9.7% share
5,725g
131 CS · 6.2/m
Bastille Pompeii#TR2
Wukong · Jungle
7 / 5 / 3
47.6% KP
11,538
18.8% share
8,927g
117 CS · 5.6/m
acı tatlı hayat#000
Garen · Mid
4 / 5 / 3
33.3% KP
14,932
24.3% share
8,493g
165 CS · 7.9/m
AtAvratBira#3169
Kai'Sa · ADC
9 / 7 / 4
61.9% KP
20,371
33.2% share
10,206g
142 CS · 6.8/m
dasakashvili#Geo
Braum · Support
1 / 5 / 16
81% KP
8,612
14% share
6,383g
9 CS · 0.4/m
Red side
Victoryおれはまずいな#かもな
Malphite · Top
2 / 3 / 9
39.3% KP
12,729
15.5% share
8,325g
134 CS · 6.4/m
RivaX#Vayne
Viego · Jungle
11 / 2 / 5
57.1% KP
17,218
20.9% share
12,070g
191 CS · 9.1/m
Akûma Undomîell#QeQ
Katarina · Mid
12 / 3 / 7
67.9% KP
34,560
42% share
12,268g
163 CS · 7.8/m
Unuttum Sesini#Senin
Twitch · ADC
2 / 6 / 6
28.6% KP
11,582
14.1% share
7,919g
128 CS · 6.1/m
kainatın en kötü#oyunu
Soraka · Support
1 / 7 / 13
50% KP
6,168
7.5% share
6,375g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
