Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Flex · 164 days ago
14 / 13 / 9
K / D / A
47.9%
Kill participation
1,204.7
Damage / min
16,864g
497 gold / min
26
14 placed · 1 cleared
207
6.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryu7ku#rock
Riven · Top
26 / 6 / 9
60.3% KP
55,679
32.9% share
22,418g
224 CS · 6.6/m
CLEONtheBRUTAL#3131
Rammus · Jungle
7 / 10 / 27
58.6% KP
16,232
9.6% share
14,287g
169 CS · 5/m
supermario3169#TR34
Darius · Mid
7 / 11 / 9
27.6% KP
30,897
18.2% share
12,504g
183 CS · 5.4/m
SIKINTI KARDEŞİM#Dmy
Katarina · ADC
10 / 13 / 15
43.1% KP
35,370
20.9% share
14,246g
188 CS · 5.5/m
dümbükk9#UwU
Hwei · Support
8 / 8 / 27
60.3% KP
31,164
18.4% share
13,889g
107 CS · 3.2/m
Red side
Defeatおれはまずいな#かもな
Mordekaiser · Top
3 / 13 / 5
16.7% KP
19,862
12.4% share
11,594g
187 CS · 5.5/m
RivaX#Vayne
Diana · Jungle
8 / 13 / 15
47.9% KP
38,576
24% share
15,127g
211 CS · 6.2/m
Akûma Undomîell#QeQ
Master Yi · Mid
14 / 13 / 9
47.9% KP
40,880
25.4% share
16,864g
207 CS · 6.1/m
kainatın en kötü#oyunu
Miss Fortune · ADC
23 / 9 / 7
62.5% KP
53,533
33.3% share
19,361g
215 CS · 6.3/m
Unuttum Sesini#Senin
Yuumi · Support
0 / 10 / 31
64.6% KP
7,871
4.9% share
9,901g
15 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
