Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 157 days ago
9 / 12 / 8
K / D / A
39.5%
Kill participation
1,091.1
Damage / min
10,965g
416.4 gold / min
16
9 placed · 0 cleared
149
5.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkazui#yun
Yone · Top
9 / 10 / 8
39.5% KP
25,521
23.5% share
10,897g
157 CS · 6/m
Konyalı Belveth#KS 42
Bel'Veth · Jungle
3 / 6 / 9
27.9% KP
5,785
5.3% share
10,649g
196 CS · 7.4/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 12 / 8
39.5% KP
28,731
26.4% share
10,965g
149 CS · 5.7/m
cez#2003
Jhin · ADC
13 / 6 / 19
74.4% KP
27,431
25.2% share
14,774g
161 CS · 6.1/m
Boyun Eğmez#TR1
Pantheon · Support
9 / 13 / 15
55.8% KP
21,227
19.5% share
11,070g
42 CS · 1.6/m
Red side
VictoryAsllani#505
Gnar · Top
7 / 7 / 14
46.7% KP
19,392
17.3% share
10,899g
143 CS · 5.4/m
IcyBase#15ff
Hecarim · Jungle
10 / 8 / 16
57.8% KP
22,913
20.4% share
14,248g
212 CS · 8.1/m
âlbedo#FB1
Lissandra · Mid
11 / 6 / 15
57.8% KP
28,097
25.1% share
13,989g
200 CS · 7.6/m
Thé Whité Wolf#TR1
Vayne · ADC
15 / 12 / 9
53.3% KP
30,075
26.8% share
14,693g
146 CS · 5.5/m
Florinn#000
Leona · Support
2 / 10 / 25
60% KP
11,647
10.4% share
9,593g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
