Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 149 days ago
22 / 11 / 9
K / D / A
68.9%
Kill participation
1,703.3
Damage / min
18,972g
596.9 gold / min
31
4 placed · 4 cleared
212
6.7 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCompose#Noble
Tryndamere · Top
8 / 12 / 4
26.7% KP
27,641
19.6% share
13,647g
227 CS · 7.1/m
Akûma Undomîell#QeQ
Diana · Jungle
22 / 11 / 9
68.9% KP
54,136
38.4% share
18,972g
212 CS · 6.7/m
juicy couture#ッッッ
Ahri · Mid
9 / 9 / 9
40% KP
23,588
16.7% share
13,171g
174 CS · 5.5/m
Dhampir#쉬웠어요
Smolder · ADC
6 / 5 / 8
31.1% KP
22,561
16% share
13,415g
225 CS · 7.1/m
KatarinaSmurƒr#TR1
Nautilus · Support
0 / 13 / 21
46.7% KP
12,976
9.2% share
10,057g
45 CS · 1.4/m
Red side
Victory阿塔托克#14S88
Darius · Top
15 / 10 / 9
48% KP
47,415
30.4% share
17,039g
200 CS · 6.3/m
Remodb#112
Qiyana · Jungle
7 / 9 / 12
38% KP
21,295
13.6% share
14,362g
199 CS · 6.3/m
Ahriana Grande#123
Morgana · Mid
2 / 5 / 22
48% KP
31,825
20.4% share
12,770g
216 CS · 6.8/m
eser wêst#TR1
Jinx · ADC
15 / 8 / 9
48% KP
35,886
23% share
20,442g
287 CS · 9/m
OTPyke#12344
Pyke · Support
11 / 13 / 13
48% KP
19,704
12.6% share
12,516g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
