Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 146 days ago
12 / 15 / 8
K / D / A
55.6%
Kill participation
1,361.1
Damage / min
17,391g
488.7 gold / min
20
11 placed · 1 cleared
224
6.3 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZarix读#8942
Darius · Top
12 / 6 / 11
40.4% KP
34,461
18.1% share
15,271g
199 CS · 5.6/m
Kisê Ryouta#TR1
Rengar · Jungle
11 / 6 / 15
45.6% KP
43,160
22.7% share
17,615g
290 CS · 8.1/m
Myqs#0000
Vex · Mid
15 / 12 / 11
45.6% KP
42,868
22.6% share
15,369g
200 CS · 5.6/m
sun eater#TR2
Smolder · ADC
17 / 5 / 13
52.6% KP
55,273
29.1% share
19,143g
257 CS · 7.2/m
Ceykup#777
Galio · Support
2 / 7 / 29
54.4% KP
14,278
7.5% share
11,674g
39 CS · 1.1/m
Red side
DefeatEkkoWasHere#3646
Teemo · Top
3 / 11 / 9
33.3% KP
31,668
20.5% share
12,486g
229 CS · 6.4/m
mert#00016
Viego · Jungle
14 / 11 / 9
63.9% KP
32,866
21.3% share
17,717g
216 CS · 6.1/m
Akûma Undomîell#QeQ
Katarina · Mid
12 / 15 / 8
55.6% KP
48,431
31.4% share
17,391g
224 CS · 6.3/m
ka1kan#XDXD
Vayne · ADC
6 / 8 / 7
36.1% KP
30,087
19.5% share
15,317g
241 CS · 6.8/m
Ehti#TR1
Alistar · Support
1 / 12 / 17
50% KP
11,138
7.2% share
9,808g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
