Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 146 days ago
18 / 10 / 8
K / D / A
61.9%
Kill participation
1,431.4
Damage / min
16,046g
570 gold / min
23
9 placed · 4 cleared
187
6.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblackmeet7#TR1
Zaahen · Top
5 / 10 / 9
40% KP
20,953
22.6% share
11,783g
190 CS · 6.7/m
sedat jungle#cano
Graves · Jungle
21 / 7 / 5
74.3% KP
33,374
36% share
19,561g
236 CS · 8.4/m
Juego#TR1
Malzahar · Mid
1 / 8 / 16
48.6% KP
16,995
18.3% share
8,457g
144 CS · 5.1/m
CrymeDown10x#TR1
Sivir · ADC
7 / 8 / 8
42.9% KP
14,149
15.3% share
13,817g
245 CS · 8.7/m
TwTv Leoxmein#茶TEA茶
Taric · Support
1 / 9 / 25
74.3% KP
7,255
7.8% share
8,701g
23 CS · 0.8/m
Red side
DefeatTheCash7#TR1
Renekton · Top
0 / 5 / 1
2.4% KP
1,327
1.2% share
4,654g
20 CS · 0.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
18 / 10 / 8
61.9% KP
40,293
35.2% share
16,046g
187 CS · 6.6/m
LuthienN#108
Irelia · Mid
10 / 7 / 13
54.8% KP
32,649
28.6% share
16,657g
244 CS · 8.7/m
weiza#nonG
Caitlyn · ADC
12 / 3 / 6
42.9% KP
28,537
25% share
16,372g
267 CS · 9.5/m
Kuzubasa#9999
Bard · Support
2 / 10 / 15
40.5% KP
11,547
10.1% share
8,713g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
