Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 134 days ago
8 / 10 / 3
K / D / A
26.8%
Kill participation
969.3
Damage / min
10,899g
420 gold / min
26
13 placed · 1 cleared
160
6.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAkûma Undomîell#QeQ
Master Yi · Top
8 / 10 / 3
26.8% KP
25,153
20.4% share
10,899g
160 CS · 6.2/m
CCPBale#AD1
Qiyana · Jungle
3 / 4 / 6
22% KP
10,839
8.8% share
12,566g
234 CS · 9/m
Darkside Of Levi#Levi
Aurelion Sol · Mid
1 / 7 / 5
14.6% KP
15,438
12.5% share
9,920g
206 CS · 7.9/m
Bode#0511
Sivir · ADC
26 / 5 / 5
75.6% KP
62,218
50.4% share
22,773g
308 CS · 11.9/m
Heid#TR1
Yuumi · Support
3 / 3 / 28
75.6% KP
9,819
8% share
11,100g
8 CS · 0.3/m
Red side
Defeatall eyes on us#prx
Riven · Top
8 / 8 / 3
37.9% KP
21,219
26% share
11,576g
167 CS · 6.4/m
Lyqia#Lyqia
Zac · Jungle
3 / 6 / 8
37.9% KP
12,813
15.7% share
9,092g
140 CS · 5.4/m
BARAN SERHAT GÜN#1998
Twisted Fate · Mid
5 / 5 / 7
41.4% KP
14,460
17.7% share
11,092g
188 CS · 7.2/m
Banimo#9999
Kog'Maw · ADC
8 / 13 / 6
48.3% KP
23,264
28.5% share
11,025g
146 CS · 5.6/m
Cressyy41#TR1
Nautilus · Support
5 / 9 / 11
55.2% KP
9,828
12% share
8,488g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
