Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 134 days ago
9 / 12 / 11
K / D / A
43.5%
Kill participation
1,011.1
Damage / min
12,675g
454.6 gold / min
18
9 placed · 2 cleared
178
6.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAmoAlerAmos#1907
Garen · Top
7 / 6 / 5
26.1% KP
20,587
15.3% share
12,503g
221 CS · 7.9/m
Ediz#TC35
Kha'Zix · Jungle
24 / 2 / 8
69.6% KP
48,841
36.4% share
19,667g
216 CS · 7.7/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 12 / 11
43.5% KP
28,194
21% share
12,675g
178 CS · 6.4/m
Korhean#KET
Ezreal · ADC
3 / 7 / 14
37% KP
17,720
13.2% share
12,475g
181 CS · 6.5/m
GEBERTİCİ OZİ#tr123
Senna · Support
3 / 9 / 23
56.5% KP
18,974
14.1% share
11,641g
58 CS · 2.1/m
Red side
DefeatAurEsOLs#TR1
Zed · Top
7 / 8 / 3
27.8% KP
29,494
27.1% share
13,618g
207 CS · 7.4/m
KÖR KEŞİŞ FARUK#ASLI
Lee Sin · Jungle
5 / 12 / 4
25% KP
18,072
16.6% share
9,350g
134 CS · 4.8/m
Ornnstein#cha
Diana · Mid
8 / 10 / 7
41.7% KP
21,983
20.2% share
12,112g
173 CS · 6.2/m
Zedww#TR1
Swain · ADC
14 / 7 / 3
47.2% KP
27,843
25.6% share
13,758g
202 CS · 7.2/m
jruse#darth
Nautilus · Support
2 / 9 / 19
58.3% KP
11,451
10.5% share
9,046g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
