Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 134 days ago
4 / 12 / 2
K / D / A
31.6%
Kill participation
591.9
Damage / min
9,648g
373 gold / min
28
9 placed · 1 cleared
143
5.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXeoSpin#TR1
Zed · Top
7 / 5 / 5
29.3% KP
28,349
21.3% share
10,896g
180 CS · 7/m
Karamelli Hoşaf#QQq
Evelynn · Jungle
7 / 2 / 13
48.8% KP
28,105
21.1% share
11,926g
205 CS · 7.9/m
no rainbows#3123
Akshan · Mid
9 / 6 / 10
46.3% KP
26,481
19.9% share
11,077g
182 CS · 7/m
Player 1#13467
Kai'Sa · ADC
12 / 4 / 11
56.1% KP
34,670
26.1% share
14,798g
219 CS · 8.5/m
eskiden biriydim#six9
Thresh · Support
6 / 2 / 22
68.3% KP
15,328
11.5% share
9,880g
24 CS · 0.9/m
Red side
DefeatLounzy#001
Renekton · Top
4 / 7 / 3
36.8% KP
13,156
16.7% share
9,614g
185 CS · 7.2/m
Akûma Undomîell#QeQ
Viego · Jungle
4 / 12 / 2
31.6% KP
15,311
19.5% share
9,648g
143 CS · 5.5/m
Aethravel#TR16
Vladimir · Mid
8 / 4 / 2
52.6% KP
27,191
34.5% share
11,883g
200 CS · 7.7/m
Kangal Döven#00000
Ezreal · ADC
3 / 10 / 2
26.3% KP
19,659
25% share
9,556g
168 CS · 6.5/m
乡Mafuyu#Given
Soraka · Support
0 / 8 / 8
42.1% KP
3,394
4.3% share
6,658g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
