Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 127 days ago
22 / 12 / 13
K / D / A
60.3%
Kill participation
1,692.3
Damage / min
17,087g
654.7 gold / min
17
7 placed · 3 cleared
162
6.2 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprime görkem#TAAAK
Irelia · Top
6 / 9 / 2
23.5% KP
23,378
21.6% share
10,583g
189 CS · 7.2/m
Accromélo#GSU
Viego · Jungle
7 / 12 / 9
47.1% KP
24,279
22.5% share
12,207g
132 CS · 5.1/m
eti 73#733
Xerath · Mid
13 / 10 / 4
50% KP
28,407
26.3% share
14,715g
188 CS · 7.2/m
GGKushxd#TR1
Kai'Sa · ADC
5 / 13 / 7
35.3% KP
18,507
17.1% share
10,238g
127 CS · 4.9/m
Alex Mercer#1v9
Nautilus · Support
3 / 14 / 17
58.8% KP
13,418
12.4% share
8,407g
22 CS · 0.8/m
Red side
Victorysiirt fıstığı#TR1
Anivia · Top
7 / 5 / 11
31% KP
23,894
18.6% share
10,679g
191 CS · 7.3/m
Jarge307#tairn
Naafiri · Jungle
13 / 7 / 6
32.8% KP
21,359
16.6% share
13,042g
194 CS · 7.4/m
Akûma Undomîell#QeQ
Katarina · Mid
22 / 12 / 13
60.3% KP
44,169
34.3% share
17,087g
162 CS · 6.2/m
babacik31#31asd
Smolder · ADC
11 / 2 / 14
43.1% KP
20,159
15.7% share
14,811g
190 CS · 7.3/m
Nep Nep#Neppu
Sylas · Support
5 / 8 / 20
43.1% KP
19,066
14.8% share
9,778g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
