Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 127 days ago
13 / 6 / 7
K / D / A
60.6%
Kill participation
1,071.8
Damage / min
15,155g
533 gold / min
25
11 placed · 2 cleared
176
6.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPYTHON SCRIPTER#3131
Xerath · Top
3 / 5 / 11
33.3% KP
16,975
13.3% share
9,401g
172 CS · 6/m
taa#nvm
Graves · Jungle
14 / 5 / 2
38.1% KP
27,144
21.2% share
15,935g
263 CS · 9.2/m
Wraithlezz#TR10
Akshan · Mid
4 / 9 / 2
14.3% KP
23,345
18.2% share
9,395g
163 CS · 5.7/m
Anrada#agrr
Brand · ADC
16 / 8 / 12
66.7% KP
35,431
27.7% share
15,242g
163 CS · 5.7/m
apdo#kitai
Annie · Support
5 / 6 / 25
71.4% KP
25,186
19.7% share
10,753g
42 CS · 1.5/m
Red side
VictoryOrnno Yıldızı#2379
Sion · Top
9 / 6 / 6
45.5% KP
15,104
17% share
12,186g
141 CS · 5/m
KAPLANSS66#1833
Morgana · Jungle
6 / 10 / 11
51.5% KP
19,931
22.5% share
12,141g
171 CS · 6/m
Akûma Undomîell#QeQ
Kassadin · Mid
13 / 6 / 7
60.6% KP
30,475
34.4% share
15,155g
176 CS · 6.2/m
sevilmeyen adam#BNB
Caitlyn · ADC
5 / 7 / 7
36.4% KP
16,609
18.7% share
13,777g
223 CS · 7.8/m
Wıcked#888
Karma · Support
0 / 13 / 15
45.5% KP
6,572
7.4% share
8,405g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
