Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 101 days ago
23 / 1 / 3
K / D / A
59.1%
Kill participation
1,180.4
Damage / min
17,140g
733 gold / min
16
6 placed · 0 cleared
197
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatraynd turbo int#00000
Renekton · Top
3 / 9 / 3
37.5% KP
16,468
19.4% share
8,340g
137 CS · 5.9/m
Flayer bane#AEO
Graves · Jungle
5 / 7 / 4
56.3% KP
20,355
24% share
11,439g
195 CS · 8.3/m
Fingolfin#NOOB
Viktor · Mid
1 / 9 / 6
43.8% KP
18,240
21.5% share
7,333g
152 CS · 6.5/m
PurnaKing#H4nS
Aurelion Sol · ADC
2 / 11 / 6
50% KP
15,327
18% share
9,033g
148 CS · 6.3/m
Katalizer#1704
Lux · Support
5 / 8 / 8
81.3% KP
14,572
17.2% share
8,824g
74 CS · 3.2/m
Red side
VictoryMODU#TR111
Dr. Mundo · Top
9 / 5 / 3
27.3% KP
24,765
27.6% share
11,833g
170 CS · 7.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
23 / 1 / 3
59.1% KP
27,602
30.7% share
17,140g
197 CS · 8.4/m
StormRed#TCB
Ahri · Mid
2 / 1 / 10
27.3% KP
10,249
11.4% share
10,326g
167 CS · 7.1/m
Relax Darling#3344
Kalista · ADC
9 / 6 / 4
29.5% KP
20,780
23.1% share
11,962g
192 CS · 8.2/m
vPikachu#TR1
Thresh · Support
1 / 3 / 15
36.4% KP
6,392
7.1% share
7,519g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
