Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 100 days ago
32 / 10 / 6
K / D / A
82.6%
Kill participation
2,762
Damage / min
22,357g
726.7 gold / min
18
7 placed · 1 cleared
213
6.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAizen Daddy#TR1
Jayce · Top
2 / 8 / 7
19.6% KP
17,180
10.9% share
11,436g
210 CS · 6.8/m
Sezen abla#TR1
Quinn · Jungle
4 / 8 / 6
21.7% KP
17,874
11.3% share
13,413g
219 CS · 7.1/m
Akûma Undomîell#QeQ
Katarina · Mid
32 / 10 / 6
82.6% KP
84,979
53.7% share
22,357g
213 CS · 6.9/m
Chantrea#ギャル
Seraphine · ADC
6 / 6 / 22
60.9% KP
19,434
12.3% share
13,208g
155 CS · 5/m
Nazo#TR30
Sona · Support
2 / 6 / 28
65.2% KP
18,775
11.9% share
10,649g
38 CS · 1.2/m
Red side
Defeatasdasd123#zxc
Tryndamere · Top
9 / 8 / 8
44.7% KP
31,307
24.6% share
14,322g
247 CS · 8/m
MekaLore#TR1
Sylas · Jungle
12 / 8 / 8
52.6% KP
34,720
27.2% share
15,503g
214 CS · 7/m
Niko Ryu#TR1
Lissandra · Mid
10 / 9 / 8
47.4% KP
26,104
20.5% share
14,339g
252 CS · 8.2/m
亵渎神圣的#667
Aphelios · ADC
6 / 12 / 8
36.8% KP
30,176
23.7% share
17,196g
207 CS · 6.7/m
Ksunagi2656#TR1
Karma · Support
1 / 10 / 18
50% KP
5,113
4% share
8,482g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
