Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 100 days ago
13 / 8 / 2
K / D / A
36.6%
Kill participation
1,154.6
Damage / min
14,454g
555.2 gold / min
10
5 placed · 3 cleared
202
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCesax0#1506
Malphite · Top
1 / 8 / 5
30% KP
13,915
18.3% share
8,590g
172 CS · 6.6/m
Reis#MOVIE
Briar · Jungle
6 / 9 / 2
40% KP
15,426
20.3% share
10,780g
172 CS · 6.6/m
Reach lnfinity#TR1
Diana · Mid
5 / 11 / 4
45% KP
19,309
25.4% share
9,156g
169 CS · 6.5/m
nikah masası#goerz
Zeri · ADC
8 / 3 / 3
55% KP
22,927
30.2% share
13,795g
248 CS · 9.5/m
I AM PHENOMENAL#seto
Janna · Support
0 / 10 / 13
65% KP
4,312
5.7% share
7,317g
33 CS · 1.3/m
Red side
VictorySmaç Basan Kasap#SBK02
Darius · Top
11 / 3 / 5
39% KP
22,557
22.5% share
12,854g
213 CS · 8.2/m
Zag#かえで
Fiddlesticks · Jungle
7 / 0 / 13
48.8% KP
19,016
19% share
13,378g
240 CS · 9.2/m
Akûma Undomîell#QeQ
Katarina · Mid
13 / 8 / 2
36.6% KP
30,059
30% share
14,454g
202 CS · 7.8/m
Şah İsmailKartal#TR11
Jinx · ADC
9 / 4 / 12
51.2% KP
19,241
19.2% share
14,673g
220 CS · 8.5/m
The Rheronis#TR1
Thresh · Support
1 / 5 / 15
39% KP
9,166
9.2% share
8,130g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
