Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 100 days ago
10 / 10 / 2
K / D / A
36.4%
Kill participation
919
Damage / min
10,799g
500.7 gold / min
15
7 placed · 1 cleared
138
6.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRAPHİNHA#BFC
Sett · Top
0 / 11 / 0
0% KP
9,249
15.8% share
6,422g
154 CS · 7.1/m
İNCINMİŞSIN DEDİ#TR1
Shaco · Jungle
4 / 2 / 4
50% KP
10,191
17.5% share
8,581g
139 CS · 6.4/m
RH Predator#TR1
Xerath · Mid
7 / 9 / 2
56.3% KP
12,112
20.7% share
9,740g
137 CS · 6.4/m
MPT 76#MSY
Lucian · ADC
4 / 8 / 3
43.8% KP
21,814
37.4% share
9,092g
162 CS · 7.5/m
Reach lnfinity#TR1
Milio · Support
1 / 3 / 6
43.8% KP
5,016
8.6% share
5,704g
27 CS · 1.3/m
Red side
Victorylobby admin#1729
Zaahen · Top
9 / 1 / 5
42.4% KP
27,452
34.8% share
11,912g
182 CS · 8.4/m
hepinize yeterim#01907
Poppy · Jungle
8 / 1 / 4
36.4% KP
13,923
17.6% share
10,102g
174 CS · 8.1/m
Akûma Undomîell#QeQ
Diana · Mid
10 / 10 / 2
36.4% KP
19,820
25.1% share
10,799g
138 CS · 6.4/m
herr mannelig#969
Mel · ADC
3 / 3 / 5
24.2% KP
10,405
13.2% share
8,934g
168 CS · 7.8/m
Estorea#TR1
Nami · Support
3 / 1 / 8
33.3% KP
7,355
9.3% share
7,039g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
