Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tahm Kench
Defeat
Ranked Solo/Duo · 100 days ago
2 / 11 / 4
K / D / A
27.3%
Kill participation
543.7
Damage / min
10,514g
345.1 gold / min
5
4 placed · 0 cleared
189
6.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBW NomNom#SSS
Malphite · Top
8 / 3 / 7
29.4% KP
34,298
21.8% share
10,301g
125 CS · 4.1/m
die#die3
Lee Sin · Jungle
11 / 4 / 16
52.9% KP
27,384
17.4% share
16,706g
234 CS · 7.7/m
G e d o M a z o#kunai
Akshan · Mid
18 / 8 / 12
58.8% KP
37,919
24.1% share
17,383g
247 CS · 8.1/m
coMbLey#TR1
Vel'Koz · ADC
12 / 2 / 17
56.9% KP
45,050
28.7% share
15,116g
195 CS · 6.4/m
OP GMAB#ctrd
Seraphine · Support
2 / 5 / 30
62.7% KP
12,421
7.9% share
10,158g
27 CS · 0.9/m
Red side
DefeatAkûma Undomîell#QeQ
Tahm Kench · Top
2 / 11 / 4
27.3% KP
16,565
17.1% share
10,514g
189 CS · 6.2/m
yigit3460#3460
Kha'Zix · Jungle
7 / 8 / 5
54.5% KP
23,802
24.5% share
15,266g
219 CS · 7.2/m
Fasces#orion
Vex · Mid
5 / 10 / 6
50% KP
23,088
23.8% share
12,031g
204 CS · 6.7/m
Nehmir1#NEH
Jhin · ADC
4 / 10 / 1
22.7% KP
19,821
20.4% share
12,538g
221 CS · 7.3/m
3 LoLcu Problemi#123
Bard · Support
4 / 12 / 6
45.5% KP
13,842
14.3% share
9,129g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
