Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 100 days ago
7 / 19 / 4
K / D / A
37.9%
Kill participation
728.4
Damage / min
11,696g
379.3 gold / min
12
10 placed · 1 cleared
153
5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNekkinarle#TR1
Gangplank · Top
2 / 11 / 5
24.1% KP
25,148
20.2% share
11,835g
231 CS · 7.5/m
Antiquado#Equar
Karthus · Jungle
11 / 13 / 4
51.7% KP
40,087
32.2% share
17,364g
252 CS · 8.2/m
Akûma Undomîell#QeQ
Akali · Mid
7 / 19 / 4
37.9% KP
22,459
18% share
11,696g
153 CS · 5/m
Art#llll
Aphelios · ADC
6 / 10 / 5
37.9% KP
17,168
13.8% share
16,282g
282 CS · 9.1/m
sophia laforteza#999
Seraphine · Support
3 / 8 / 12
51.7% KP
19,802
15.9% share
10,853g
54 CS · 1.8/m
Red side
Victorykaşar selda#8888
Aatrox · Top
11 / 4 / 9
32.8% KP
29,735
22.5% share
15,478g
224 CS · 7.3/m
Mordecool#TR1
Wukong · Jungle
6 / 6 / 14
32.8% KP
17,503
13.2% share
14,944g
236 CS · 7.7/m
Jude#99999
Annie · Mid
20 / 6 / 15
57.4% KP
44,620
33.7% share
17,212g
183 CS · 5.9/m
blaze top arc#cba
Kai'Sa · ADC
11 / 4 / 3
23% KP
25,686
19.4% share
18,913g
290 CS · 9.4/m
Cesax0#1506
Pyke · Support
13 / 9 / 8
34.4% KP
14,722
11.1% share
12,441g
43 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
