Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 99 days ago
7 / 7 / 1
K / D / A
50%
Kill participation
703.9
Damage / min
11,833g
528.3 gold / min
16
6 placed · 0 cleared
157
7 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycielrys lover#2201
Gwen · Top
15 / 3 / 2
38.6% KP
20,580
22.6% share
14,078g
191 CS · 8.5/m
Nâ Bluê#x1xx
Ekko · Jungle
8 / 1 / 11
43.2% KP
21,847
24% share
13,334g
198 CS · 8.8/m
tansu ciller#otan4
Zed · Mid
12 / 3 / 3
34.1% KP
28,800
31.6% share
14,424g
209 CS · 9.3/m
BrandAlemdar#TR1
Katarina · ADC
7 / 6 / 9
36.4% KP
13,984
15.3% share
10,042g
149 CS · 6.7/m
Tremonti#AGD
Lulu · Support
2 / 3 / 16
40.9% KP
5,948
6.5% share
7,561g
20 CS · 0.9/m
Red side
DefeatBleeds No More#silvr
Fiora · Top
3 / 12 / 0
18.8% KP
14,188
23.5% share
8,514g
169 CS · 7.5/m
Akûma Undomîell#QeQ
Master Yi · Jungle
7 / 7 / 1
50% KP
15,768
26.2% share
11,833g
157 CS · 7/m
erkek flashi#xxx
Diana · Mid
5 / 9 / 2
43.8% KP
16,302
27.1% share
9,370g
172 CS · 7.7/m
kala#2112
Smolder · ADC
1 / 7 / 2
18.8% KP
8,979
14.9% share
8,298g
163 CS · 7.3/m
IJIJIJIJIJIJIJIJ#lllll
Nautilus · Support
0 / 9 / 8
50% KP
5,010
8.3% share
6,307g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
