Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 99 days ago
1 / 12 / 2
K / D / A
11.1%
Kill participation
449.3
Damage / min
7,356g
295.4 gold / min
11
7 placed · 0 cleared
113
4.5 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpot#TR1
Yone · Top
9 / 4 / 4
32.5% KP
25,422
24.5% share
11,814g
207 CS · 8.3/m
王者已歸若不臣服則斬首#1234
Hecarim · Jungle
9 / 3 / 7
40% KP
14,464
13.9% share
14,833g
277 CS · 11.1/m
BJK Aquila#BJK
Lissandra · Mid
10 / 9 / 7
42.5% KP
22,701
21.9% share
10,367g
134 CS · 5.4/m
g4Mj7W3MeBaHi9EA#8945
Karthus · ADC
7 / 4 / 14
52.5% KP
29,054
28% share
12,610g
197 CS · 7.9/m
now its too late#411
Pantheon · Support
5 / 7 / 6
27.5% KP
12,128
11.7% share
8,595g
26 CS · 1/m
Red side
DefeatNyuri#CN1
Fiora · Top
4 / 8 / 0
14.8% KP
15,303
19.5% share
11,050g
205 CS · 8.2/m
Zag#かえで
Darius · Jungle
4 / 8 / 3
25.9% KP
9,924
12.6% share
8,881g
135 CS · 5.4/m
Rxiaer#012
Sylas · Mid
18 / 7 / 4
81.5% KP
38,984
49.6% share
15,730g
179 CS · 7.2/m
Akûma Undomîell#QeQ
Master Yi · ADC
1 / 12 / 2
11.1% KP
11,187
14.2% share
7,356g
113 CS · 4.5/m
XxXcRaZyXxX#TR1
Milio · Support
0 / 5 / 9
33.3% KP
3,186
4.1% share
6,675g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
