Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 99 days ago
17 / 13 / 9
K / D / A
53.1%
Kill participation
1,439
Damage / min
21,499g
465.9 gold / min
25
11 placed · 5 cleared
293
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKey is Sante#sante
Urgot · Top
12 / 9 / 20
58.2% KP
57,000
19.7% share
19,168g
254 CS · 5.5/m
Kenâi#1903
Graves · Jungle
4 / 11 / 14
32.7% KP
40,484
14% share
18,883g
361 CS · 7.8/m
IXIecutioner#Emre
Akali · Mid
11 / 16 / 11
40% KP
42,816
14.8% share
16,209g
196 CS · 4.2/m
Cuatro vientos#dnz
Ziggs · ADC
25 / 5 / 13
69.1% KP
122,851
42.4% share
28,113g
358 CS · 7.8/m
Bahtsız#WTF
Bard · Support
3 / 8 / 30
60% KP
26,410
9.1% share
13,481g
30 CS · 0.7/m
Red side
VictoryPrinexLord#TR1
Sion · Top
0 / 12 / 16
32.7% KP
25,875
11.4% share
12,667g
182 CS · 3.9/m
die#die3
Nidalee · Jungle
17 / 10 / 17
69.4% KP
56,398
24.7% share
23,285g
334 CS · 7.2/m
Akûma Undomîell#QeQ
Katarina · Mid
17 / 13 / 9
53.1% KP
66,408
29.1% share
21,499g
293 CS · 6.3/m
HAHAHAHAXD#1234
Jinx · ADC
12 / 10 / 10
44.9% KP
60,515
26.6% share
25,219g
448 CS · 9.7/m
aram çarı#111
Braum · Support
3 / 10 / 22
51% KP
18,702
8.2% share
13,431g
24 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
