Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 97 days ago
22 / 5 / 6
K / D / A
75.7%
Kill participation
1,628.4
Damage / min
18,826g
687.1 gold / min
21
10 placed · 2 cleared
199
7.3 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKai#SLD
Ambessa · Top
3 / 11 / 0
8.6% KP
18,190
17.6% share
11,617g
207 CS · 7.6/m
Sameda#4434
Nocturne · Jungle
2 / 7 / 10
34.3% KP
10,458
10.1% share
9,510g
144 CS · 5.3/m
aaron#cns
Zed · Mid
18 / 7 / 1
54.3% KP
36,472
35.2% share
14,564g
169 CS · 6.2/m
Capıt#TR1
Ezreal · ADC
10 / 7 / 5
42.9% KP
26,945
26% share
13,206g
172 CS · 6.3/m
int king#acc
Karma · Support
2 / 5 / 17
54.3% KP
11,420
11% share
8,670g
34 CS · 1.2/m
Red side
VictoryLess13213#8311
Shen · Top
6 / 3 / 16
59.5% KP
16,110
14.8% share
10,038g
121 CS · 4.4/m
Akûma Undomîell#QeQ
Viego · Jungle
22 / 5 / 6
75.7% KP
44,617
40.9% share
18,826g
199 CS · 7.3/m
agony#zxd
Vladimir · Mid
4 / 5 / 7
29.7% KP
19,561
17.9% share
10,853g
216 CS · 7.9/m
Claptone#TR1
Jinx · ADC
2 / 13 / 10
32.4% KP
18,550
17% share
11,504g
204 CS · 7.4/m
Krg#vit
Nami · Support
3 / 9 / 20
62.2% KP
10,296
9.4% share
9,225g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
