Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 97 days ago
22 / 15 / 5
K / D / A
42.9%
Kill participation
1,366
Damage / min
23,613g
558.4 gold / min
41
7 placed · 4 cleared
264
6.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNightRes#LoL
Sett · Top
16 / 8 / 13
38.7% KP
58,405
23.6% share
21,862g
294 CS · 7/m
Aybars acc#TR1
Kha'Zix · Jungle
10 / 15 / 21
41.3% KP
47,841
19.3% share
18,392g
262 CS · 6.2/m
xnayeon#TR1
Syndra · Mid
20 / 7 / 17
49.3% KP
52,261
21.1% share
23,958g
325 CS · 7.7/m
Comrade#TR99
Twitch · ADC
25 / 16 / 11
48% KP
53,195
21.5% share
25,412g
290 CS · 6.9/m
Velkoz#darkv
Vel'Koz · Support
4 / 17 / 28
42.7% KP
35,746
14.4% share
13,757g
56 CS · 1.3/m
Red side
DefeatSekiz#POMPA
Vayne · Top
6 / 16 / 3
14.3% KP
43,385
19.8% share
16,566g
290 CS · 6.9/m
Akûma Undomîell#QeQ
Viego · Jungle
22 / 15 / 5
42.9% KP
57,761
26.3% share
23,613g
264 CS · 6.2/m
last kürt hunter#6633
Ekko · Mid
13 / 15 / 10
36.5% KP
43,701
19.9% share
18,645g
234 CS · 5.5/m
Tarnished#YV60
Camille · ADC
20 / 16 / 14
54% KP
56,114
25.6% share
23,179g
252 CS · 6/m
hfk#1309
Nautilus · Support
2 / 13 / 24
41.3% KP
18,471
8.4% share
13,638g
51 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
