Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 96 days ago
12 / 3 / 7
K / D / A
59.4%
Kill participation
963.3
Damage / min
14,824g
525.4 gold / min
26
8 placed · 0 cleared
236
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaterinc gercek#88888
Tryndamere · Top
5 / 12 / 3
40% KP
24,830
26.5% share
9,847g
166 CS · 5.9/m
Kürdoya Tekme#TR1
Kha'Zix · Jungle
9 / 3 / 2
55% KP
21,729
23.2% share
13,313g
174 CS · 6.2/m
BEwTO#ZART
Zac · Mid
4 / 6 / 7
55% KP
22,452
23.9% share
10,616g
211 CS · 7.5/m
Maddison#0000
Caitlyn · ADC
2 / 7 / 6
40% KP
17,868
19% share
10,961g
215 CS · 7.6/m
Lotus#Nera
Lulu · Support
0 / 4 / 11
55% KP
6,962
7.4% share
7,158g
40 CS · 1.4/m
Red side
VictoryYAT LAN AŞŞA#4141
Riven · Top
9 / 6 / 7
50% KP
20,733
19.1% share
12,711g
176 CS · 6.2/m
Akûma Undomîell#QeQ
Sylas · Jungle
12 / 3 / 7
59.4% KP
27,182
25% share
14,824g
236 CS · 8.4/m
requiem#2404
Kassadin · Mid
2 / 4 / 4
18.8% KP
17,459
16.1% share
11,949g
204 CS · 7.2/m
łłłłłłl#TR1
Lucian · ADC
8 / 5 / 6
43.8% KP
31,593
29.1% share
16,098g
248 CS · 8.8/m
lllllll#8299
Nami · Support
1 / 2 / 21
68.8% KP
11,632
10.7% share
9,412g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
