Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 96 days ago
23 / 8 / 16
K / D / A
69.6%
Kill participation
1,696.7
Damage / min
19,368g
635.4 gold / min
31
13 placed · 1 cleared
194
6.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryerinc gercek#88888
Trundle · Top
3 / 12 / 6
18.8% KP
17,613
10% share
10,493g
177 CS · 5.8/m
starrk#hame
Kayn · Jungle
15 / 11 / 11
54.2% KP
46,559
26.4% share
18,250g
192 CS · 6.3/m
LUKA#G0D
Twisted Fate · Mid
7 / 13 / 19
54.2% KP
36,456
20.7% share
13,825g
204 CS · 6.7/m
Conqueror#Roseツ
Kog'Maw · ADC
21 / 10 / 11
66.7% KP
59,647
33.9% share
17,088g
196 CS · 6.4/m
sago#6274
Rell · Support
2 / 10 / 26
58.3% KP
15,772
9% share
9,620g
27 CS · 0.9/m
Red side
DefeatMeteûs#TR1
Vladimir · Top
9 / 10 / 7
28.6% KP
27,765
20.3% share
11,480g
188 CS · 6.2/m
Akûma Undomîell#QeQ
Master Yi · Jungle
23 / 8 / 16
69.6% KP
51,720
37.8% share
19,368g
194 CS · 6.4/m
BEwTO#ZART
Zac · Mid
15 / 7 / 17
57.1% KP
33,148
24.2% share
15,199g
179 CS · 5.9/m
arabada kasko#g4w
Garen · ADC
9 / 11 / 7
28.6% KP
17,398
12.7% share
13,314g
214 CS · 7/m
kala#2112
Zilean · Support
0 / 12 / 30
53.6% KP
6,691
4.9% share
9,519g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
