Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 96 days ago
11 / 7 / 14
K / D / A
49%
Kill participation
1,244.4
Damage / min
13,014g
530.1 gold / min
11
4 placed · 2 cleared
140
5.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHideBehind#TR1
Malphite · Top
3 / 4 / 12
29.4% KP
20,649
16.1% share
10,725g
193 CS · 7.9/m
starrk#hame
Kayn · Jungle
10 / 9 / 15
49% KP
30,996
24.2% share
14,602g
140 CS · 5.7/m
Akûma Undomîell#QeQ
Katarina · Mid
11 / 7 / 14
49% KP
30,551
23.8% share
13,014g
140 CS · 5.7/m
JungKing31#12345
Twitch · ADC
13 / 6 / 9
43.1% KP
22,127
17.3% share
13,943g
168 CS · 6.8/m
Kira#sss1
Pyke · Support
14 / 4 / 18
62.7% KP
23,885
18.6% share
11,995g
19 CS · 0.8/m
Red side
Defeatice dagger#buzz
Ornn · Top
7 / 7 / 4
36.7% KP
21,680
26.9% share
10,824g
156 CS · 6.4/m
oevladi123#godly
Diana · Jungle
4 / 11 / 8
40% KP
11,336
14.1% share
10,055g
171 CS · 7/m
Mavi#TR4
Galio · Mid
5 / 12 / 5
33.3% KP
16,838
20.9% share
8,754g
135 CS · 5.5/m
arabada kasko#g4w
Garen · ADC
9 / 9 / 9
60% KP
15,872
19.7% share
12,394g
167 CS · 6.8/m
3 LoLcu Problemi#123
Senna · Support
5 / 12 / 12
56.7% KP
14,869
18.4% share
9,954g
57 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
