Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Flex · 96 days ago
5 / 1 / 5
K / D / A
52.6%
Kill participation
423.9
Damage / min
10,913g
513.6 gold / min
18
6 placed · 2 cleared
197
9.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryREVΩXA#Fosil
Dr. Mundo · Top
1 / 2 / 2
15.8% KP
8,194
13.7% share
7,130g
126 CS · 5.9/m
Akûma Undomîell#QeQ
Viego · Jungle
5 / 1 / 5
52.6% KP
9,008
15.1% share
10,913g
197 CS · 9.3/m
Itachi Uchiha#Mang
Viktor · Mid
8 / 1 / 2
52.6% KP
24,841
41.6% share
10,962g
227 CS · 10.7/m
rayan cherki#014
Tristana · ADC
2 / 2 / 5
36.8% KP
10,948
18.3% share
8,945g
157 CS · 7.4/m
нαρρу#нσяиу
Camille · Support
3 / 3 / 6
47.4% KP
6,791
11.4% share
7,053g
22 CS · 1/m
Red side
DefeatSeffaafsss#444
Malphite · Top
2 / 3 / 0
22.2% KP
9,406
26.2% share
6,845g
147 CS · 6.9/m
BEBE1#BEBE1
Naafiri · Jungle
1 / 6 / 2
33.3% KP
3,882
10.8% share
6,420g
115 CS · 5.4/m
siirt fıstığı#TR1
Ahri · Mid
1 / 3 / 1
22.2% KP
8,121
22.6% share
6,882g
171 CS · 8/m
MF ÁweShøck#sage
Seraphine · ADC
4 / 4 / 2
66.7% KP
9,647
26.9% share
8,087g
158 CS · 7.4/m
easy lover#sole
Soraka · Support
1 / 3 / 4
55.6% KP
4,808
13.4% share
5,407g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
