Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 95 days ago
10 / 8 / 10
K / D / A
47.6%
Kill participation
1,022
Damage / min
17,164g
535.5 gold / min
20
3 placed · 3 cleared
265
8.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLIMITTESTING61#Ven
Zaahen · Top
1 / 12 / 5
14.3% KP
18,288
12.7% share
9,815g
189 CS · 5.9/m
Akûma Undomîell#QeQ
Master Yi · Jungle
10 / 8 / 10
47.6% KP
32,755
22.7% share
17,164g
265 CS · 8.3/m
enemyofsirket#m3c
LeBlanc · Mid
10 / 4 / 14
57.1% KP
31,910
22.1% share
15,603g
216 CS · 6.7/m
bersan#361
Samira · ADC
16 / 6 / 9
59.5% KP
51,054
35.4% share
18,361g
214 CS · 6.7/m
Ogontadondri#TR1
Nautilus · Support
5 / 11 / 23
66.7% KP
10,358
7.2% share
11,637g
33 CS · 1/m
Red side
Defeatbard212#kimse
Cho'Gath · Top
14 / 8 / 8
53.7% KP
44,157
32% share
14,628g
220 CS · 6.9/m
wont you die#p4dme
Lee Sin · Jungle
9 / 10 / 15
58.5% KP
23,694
17.2% share
13,277g
160 CS · 5/m
Gölge Alev#6767
Xerath · Mid
6 / 6 / 12
43.9% KP
25,753
18.7% share
12,197g
208 CS · 6.5/m
sonumu getir#zed
Lucian · ADC
10 / 8 / 11
51.2% KP
35,195
25.5% share
17,764g
250 CS · 7.8/m
Achernar#Stars
Braum · Support
2 / 10 / 24
63.4% KP
9,106
6.6% share
9,499g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
