Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 95 days ago
29 / 11 / 5
K / D / A
70.8%
Kill participation
1,852.4
Damage / min
20,363g
707 gold / min
14
9 placed · 1 cleared
171
5.9 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHamza#Cengz
Aurora · Top
7 / 9 / 6
36.1% KP
33,812
29.1% share
11,294g
197 CS · 6.8/m
Beto#sss
Viego · Jungle
8 / 7 / 9
47.2% KP
24,226
20.9% share
14,219g
217 CS · 7.5/m
Zireael#Elder
Orianna · Mid
8 / 12 / 5
36.1% KP
20,606
17.8% share
12,180g
210 CS · 7.3/m
LOW MASTER DOGU#DOGGO
Xayah · ADC
12 / 10 / 5
47.2% KP
28,695
24.7% share
16,649g
219 CS · 7.6/m
BATUHANNN ŞOVVVV#TR1
Karma · Support
1 / 10 / 15
44.4% KP
8,679
7.5% share
8,876g
26 CS · 0.9/m
Red side
Victoryshi#282
Sejuani · Top
5 / 6 / 12
35.4% KP
18,155
13.5% share
10,799g
147 CS · 5.1/m
Akûma Undomîell#QeQ
Master Yi · Jungle
29 / 11 / 5
70.8% KP
53,348
39.8% share
20,363g
171 CS · 5.9/m
Sekitia Kodachi#0134
Yasuo · Mid
8 / 7 / 10
37.5% KP
26,131
19.5% share
14,570g
250 CS · 8.7/m
foe#foe1
Caitlyn · ADC
5 / 9 / 3
16.7% KP
18,752
14% share
12,315g
233 CS · 8.1/m
2pacreborned#1943
Bard · Support
1 / 3 / 26
56.3% KP
17,604
13.1% share
10,824g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
