Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Victory
Ranked Solo/Duo · 94 days ago
14 / 5 / 6
K / D / A
57.1%
Kill participation
1,022.6
Damage / min
14,053g
651.1 gold / min
13
3 placed · 2 cleared
159
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe 3ngineer#TR1
Jax · Top
3 / 7 / 1
21.1% KP
19,779
27% share
6,634g
119 CS · 5.5/m
Zashlindi#Zash
Graves · Jungle
2 / 10 / 4
31.6% KP
10,916
14.9% share
8,053g
138 CS · 6.4/m
Lucky#01581
Xerath · Mid
8 / 6 / 7
78.9% KP
16,338
22.3% share
10,107g
175 CS · 8.1/m
Itami#2323
Kalista · ADC
4 / 8 / 1
26.3% KP
18,175
24.8% share
9,703g
164 CS · 7.6/m
dual wield#xxx
Janna · Support
2 / 5 / 9
57.9% KP
8,077
11% share
6,273g
9 CS · 0.4/m
Red side
VictoryVEHBİ KOÇ#1900
Sion · Top
2 / 2 / 0
5.7% KP
8,641
10.5% share
9,745g
188 CS · 8.7/m
Akûma Undomîell#QeQ
Master Yi · Jungle
14 / 5 / 6
57.1% KP
22,072
26.9% share
14,053g
159 CS · 7.4/m
torba#3169
Viktor · Mid
9 / 2 / 4
37.1% KP
21,844
26.7% share
11,238g
191 CS · 8.8/m
Engo#041
Aurelion Sol · ADC
2 / 6 / 9
31.4% KP
9,539
11.6% share
8,520g
129 CS · 6/m
YILAN ŞEVKET#TR1
Sylas · Support
8 / 4 / 10
51.4% KP
19,816
24.2% share
9,631g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
