Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 94 days ago
9 / 7 / 12
K / D / A
65.6%
Kill participation
836
Damage / min
16,901g
454.9 gold / min
31
4 placed · 4 cleared
232
6.2 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŞekerli Fındîk#TR1
Jax · Top
9 / 9 / 9
56.3% KP
40,636
31.1% share
16,955g
289 CS · 7.8/m
Akûma Undomîell#QeQ
Viego · Jungle
9 / 7 / 12
65.6% KP
31,057
23.8% share
16,901g
232 CS · 6.2/m
Lotus#Nera
LeBlanc · Mid
3 / 4 / 9
37.5% KP
19,756
15.1% share
12,406g
250 CS · 6.7/m
Dekuu#0123
Mel · ADC
10 / 7 / 12
68.8% KP
31,594
24.2% share
19,892g
323 CS · 8.7/m
Noushem#TR1
Thresh · Support
1 / 14 / 18
59.4% KP
7,568
5.8% share
10,064g
38 CS · 1/m
Red side
Victoryburakreater#TR1
Mordekaiser · Top
5 / 11 / 11
39% KP
23,693
18.2% share
14,985g
240 CS · 6.5/m
rahasyaaaaaAAAAA#GOD
Ambessa · Jungle
11 / 2 / 13
58.5% KP
34,527
26.5% share
19,507g
308 CS · 8.3/m
Alex Mercer#1v9
Kassadin · Mid
12 / 4 / 6
43.9% KP
30,223
23.2% share
18,241g
319 CS · 8.6/m
erinc gercek#88888
Jhin · ADC
10 / 7 / 11
51.2% KP
28,564
21.9% share
17,176g
252 CS · 6.8/m
ItzOnlySpeed#TR1
Leona · Support
3 / 8 / 23
63.4% KP
13,334
10.2% share
12,276g
43 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
