Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Flex · 94 days ago
5 / 9 / 7
K / D / A
85.7%
Kill participation
865
Damage / min
10,472g
428.6 gold / min
17
7 placed · 1 cleared
123
5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatt#SHDW
Renekton · Top
2 / 6 / 0
14.3% KP
5,569
9% share
8,063g
135 CS · 5.5/m
Akûma Undomîell#QeQ
Zed · Jungle
5 / 9 / 7
85.7% KP
21,136
34.1% share
10,472g
123 CS · 5/m
SlyMasterQ v2#TR1
Xerath · Mid
2 / 8 / 1
21.4% KP
16,188
26.2% share
8,263g
180 CS · 7.4/m
HAHAHAHAHAHAHAHA#synap
Kalista · ADC
5 / 8 / 4
64.3% KP
13,203
21.3% share
10,011g
172 CS · 7/m
Pappie#NNN
Thresh · Support
0 / 8 / 11
78.6% KP
5,796
9.4% share
6,241g
31 CS · 1.3/m
Red side
VictoryDH Duellant#TR1
Kennen · Top
10 / 2 / 2
31.6% KP
24,232
24.6% share
12,475g
178 CS · 7.3/m
DH Ata#369
Nocturne · Jungle
11 / 2 / 7
47.4% KP
16,922
17.2% share
13,260g
184 CS · 7.5/m
DH Kurama#TR330
Orianna · Mid
9 / 1 / 12
55.3% KP
20,344
20.6% share
12,017g
200 CS · 8.2/m
flaeros#2656
Ashe · ADC
7 / 4 / 13
52.6% KP
26,048
26.4% share
12,757g
202 CS · 8.3/m
DH Alate#alate
Seraphine · Support
1 / 5 / 22
60.5% KP
11,061
11.2% share
8,086g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
