Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 93 days ago
7 / 6 / 5
K / D / A
46.2%
Kill participation
893.9
Damage / min
10,079g
448.3 gold / min
16
9 placed · 0 cleared
149
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAtode#2302
Riven · Top
10 / 7 / 4
53.8% KP
19,449
29.8% share
12,454g
183 CS · 8.1/m
Akûma Undomîell#QeQ
Sylas · Jungle
7 / 6 / 5
46.2% KP
20,097
30.8% share
10,079g
149 CS · 6.6/m
Tunaylol#2805
Xerath · Mid
3 / 6 / 3
23.1% KP
12,831
19.6% share
8,118g
170 CS · 7.6/m
sui#fula
Twitch · ADC
4 / 9 / 4
30.8% KP
8,169
12.5% share
8,610g
130 CS · 5.8/m
Kira#sss1
Yuumi · Support
2 / 6 / 8
38.5% KP
4,794
7.3% share
6,707g
12 CS · 0.5/m
Red side
Victoryuh huh honey#idgaf
Jayce · Top
6 / 8 / 8
41.2% KP
17,554
22.6% share
10,535g
162 CS · 7.2/m
yeshy#RKD
Hecarim · Jungle
10 / 4 / 8
52.9% KP
16,163
20.8% share
12,842g
201 CS · 8.9/m
ayato#1763
Naafiri · Mid
10 / 2 / 5
44.1% KP
20,735
26.7% share
10,851g
171 CS · 7.6/m
SPACEGHOSTPUS5Y#TALON
Viktor · ADC
6 / 7 / 8
41.2% KP
16,758
21.6% share
10,285g
152 CS · 6.8/m
graunr#Ld1
Karma · Support
2 / 5 / 15
50% KP
6,325
8.2% share
7,405g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
