Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Defeat
Ranked Solo/Duo · 91 days ago
16 / 10 / 4
K / D / A
69%
Kill participation
1,601.1
Damage / min
17,753g
535.8 gold / min
11
7 placed · 2 cleared
202
6.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKÜRT MIKNATISI#TÜRK
Cassiopeia · Top
3 / 12 / 7
34.5% KP
39,859
26.7% share
10,444g
189 CS · 5.7/m
Gornion#Gorni
Kayn · Jungle
9 / 10 / 5
48.3% KP
34,175
22.9% share
15,346g
194 CS · 5.9/m
Akûma Undomîell#QeQ
Katarina · Mid
16 / 10 / 4
69% KP
53,050
35.5% share
17,753g
202 CS · 6.1/m
PlanB#TR2
Jinx · ADC
1 / 11 / 8
31% KP
14,362
9.6% share
11,963g
209 CS · 6.3/m
witwicky#tosik
Milio · Support
0 / 8 / 15
51.7% KP
8,032
5.4% share
9,291g
31 CS · 0.9/m
Red side
Victoryim feeling horny#TR1
Malphite · Top
6 / 9 / 12
35.3% KP
24,118
16.8% share
11,652g
174 CS · 5.3/m
Meteûs#TR1
Viego · Jungle
23 / 6 / 11
66.7% KP
41,660
29% share
20,463g
231 CS · 7/m
BEwTO#ZART
Zac · Mid
7 / 1 / 10
33.3% KP
27,933
19.5% share
14,593g
263 CS · 7.9/m
agony#asdf
Twitch · ADC
15 / 9 / 8
45.1% KP
37,782
26.3% share
16,671g
198 CS · 6/m
serhat#1223
Thresh · Support
0 / 5 / 33
64.7% KP
12,098
8.4% share
10,070g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
