Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 90 days ago
14 / 8 / 10
K / D / A
42.1%
Kill participation
1,163.8
Damage / min
16,599g
537.5 gold / min
24
12 placed · 1 cleared
213
6.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbirisi değilim#biri
Yone · Top
4 / 16 / 7
28.2% KP
23,868
16.5% share
12,370g
217 CS · 7/m
ı miss her#76423
Graves · Jungle
8 / 13 / 7
38.5% KP
27,974
19.4% share
14,038g
223 CS · 7.2/m
flesh#xsd
Syndra · Mid
5 / 8 / 6
28.2% KP
20,013
13.9% share
12,432g
268 CS · 8.7/m
고윤정#Triss
Ezreal · ADC
2 / 12 / 13
38.5% KP
30,272
21% share
13,006g
213 CS · 6.9/m
İnci#TR24
Pantheon · Support
20 / 8 / 8
71.8% KP
42,209
29.2% share
18,212g
92 CS · 3/m
Red side
VictoryAkûma Undomîell#QeQ
Jax · Top
14 / 8 / 10
42.1% KP
35,943
23.3% share
16,599g
213 CS · 6.9/m
obs3rv3r#dior
Sylas · Jungle
17 / 7 / 9
45.6% KP
28,402
18.4% share
16,248g
196 CS · 6.3/m
everyday same#haze
Irelia · Mid
10 / 7 / 8
31.6% KP
30,278
19.6% share
17,819g
292 CS · 9.5/m
KÜRT MIKNATISI#TÜRK
Cassiopeia · ADC
8 / 10 / 13
36.8% KP
34,698
22.5% share
15,583g
214 CS · 6.9/m
Kai#SLD
Camille · Support
8 / 7 / 14
38.6% KP
24,878
16.1% share
12,201g
64 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
